
Silks & Glory is becoming a complete horse racing experience: a realistic single-player career with hands-on jockey gameplay, deep stable management, worldwide racing ambitions, competitive online leagues, and local 2-player, 3-player and 4-player split-screen racing, plus LAN play for homes, tournaments and cyber cafés.
NexForge Mauritius is supporting the next development phase with a powerful Unreal Engine workstation and provides custom gaming PCs, creator systems, components, upgrades, laptops, monitors and peripherals.
Steam is the primary development and launch target. Console versions are planned targets and remain subject to platform-holder approval, developer access, certification, performance work, and final porting feasibility.
The existing multiplayer foundation includes accounts, stables, ownership, wallets, a live horse market, calendar systems, race entries, league competition, and backend-driven simulation. The new focus brings that depth into a complete single-player racing career.

The single-player career is now the main front-facing experience. Players will develop a racing identity, manage horses and staff, travel through an expanding international calendar, and personally take control during races through the planned Single Jockey Mode.
The existing online management game remains a major pillar: persistent ownership, horse markets, leagues, stable progression, race calendars, and official backend results.
Rise from a small racing yard to international competition through a long-form single-player career and an expanding world race calendar.
Take control on race day through a dedicated gameplay branch focused on timing, positioning, pace, stamina, traffic, and tactical riding.
Buy horses, manage stalls, develop attributes, plan entries, monitor condition, grow facilities, and build a lasting racing operation.
Compete against other players through persistent leagues, seasonal standings, backend-authoritative races, progression, and long-term rankings.
Planned 2-player, 3-player and 4-player split-screen gives friends and family a direct way to race together from the same system, with LAN multiplayer planned for tournaments and cyber cafés.
Detailed tracks, grandstands, public lounges, race cards, commentary presentation, horse stats, and believable race environments bring the sport to life.
The development gallery is organized by system. Hover for motion, click any image for a full-screen view, and move through each category with next and previous controls.
Live Roadmap Beacon
NexForge provides custom gaming and creator PCs, components, upgrades, laptops, monitors and peripherals in Mauritius. Their support strengthens the hardware foundation behind Unreal Engine production and testing.
Join the Discord, follow categorized development updates, wishlist on Steam, and help shape a Mauritius-born horse racing game with international ambitions.